I want to streaming my video file to my OSMF-based Flash video player, without using Flash Media Server (FMS), using Flash CS4 or CS5.
Tell OSMF (in ActionScript) to use an HTTPStreamingNetLoader instead of a regular NetLoader. All the rest of your code should work just fine.
Here is the completed code, which you can download (along with an example on the timeline, not using class files), as the attachment to this post.
Of course, you will need to replace the MEDIA_URL constant with the proper path to your video file.
package
{
//flash imports
import flash.display.Sprite;
//osmf imports
import org.osmf.containers.MediaContainer;
import org.osmf.elements.VideoElement;
import org.osmf.media.MediaPlayer;
import org.osmf.media.URLResource;
import org.osmf.net.httpstreaming.HTTPStreamingNetLoader ;
public class MyPlayer extends Sprite
{
private const MEDIA_URL : String = "http://myserver.com/my.flv" ;
public function MyPlayer()
{
// Create the container class that displays the media.
var container:MediaContainer = new MediaContainer();
//add the MediaContainer instance to the stage
addChild(container);
// Create the resource to play and point it to the FLV
var resource:URLResource = new URLResource( MEDIA_URL );
// Create the MediaElement
var videoElement:VideoElement = new VideoElement( resource , new HTTPStreamingNetLoader ( ) );
//add the VideoElement to our container class
container.addMediaElement(videoElement);
//create the MediaPlayer instance
var mediaPlayer:MediaPlayer = new MediaPlayer();
// Set the MediaElement on a MediaPlayer.
//Because autoPlay defaults to true, playback begins immediately
mediaPlayer.media = videoElement;
}
}
}
+